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	<id>http://www.selfdefensekarate.org/index.php?action=history&amp;feed=atom&amp;title=K%C5%ABsank%C5%AB</id>
	<title>Kūsankū - Revision history</title>
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	<updated>2026-05-07T08:23:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=4005&amp;oldid=prev</id>
		<title>YellowHatGuy at 02:05, 10 April 2022</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=4005&amp;oldid=prev"/>
		<updated>2022-04-10T02:05:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:05, 10 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (i.e., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;because '''two-handed weapons cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against two-handed weapons (e.g., [[Bō|staves]], spears, swords, polearms, etc.) work through exploiting this weakness. Single&lt;/del&gt;-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are usually welded in pairs, so one weapon can block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (i.e., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;where single&lt;/ins&gt;-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are usually welded in pairs, so one weapon can block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū movements create a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, which briefly renders your unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or they must be immediately followed with a perfectly-timed [[Evasions|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by [[Reciprocal action|simultaneously rechambering one technique as the other is thrown]], continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū movements create a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, which briefly renders your unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or they must be immediately followed with a perfectly-timed [[Evasions|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by [[Reciprocal action|simultaneously rechambering one technique as the other is thrown]], continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=3319&amp;oldid=prev</id>
		<title>YellowHatGuy at 18:42, 5 February 2020</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=3319&amp;oldid=prev"/>
		<updated>2020-02-05T18:42:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:42, 5 February 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (i.e., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against two-handed weapons (e.g., [[Bō|staves]], spears, swords, polearms, etc.) work through exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are usually welded in pairs, so one weapon can block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (i.e., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against two-handed weapons (e.g., [[Bō|staves]], spears, swords, polearms, etc.) work through exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are usually welded in pairs, so one weapon can block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū movements create a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, which briefly renders your unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or they must be immediately followed with a perfectly-timed [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Evasion&lt;/del&gt;|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by [[Reciprocal action|simultaneously rechambering one technique as the other is thrown]], continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū movements create a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, which briefly renders your unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or they must be immediately followed with a perfectly-timed [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Evasions&lt;/ins&gt;|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by [[Reciprocal action|simultaneously rechambering one technique as the other is thrown]], continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action is largely a mnemonic to remind students to tense the opposite sides of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over tensing and relaxing their bodies to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action is largely a mnemonic to remind students to tense the opposite sides of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over tensing and relaxing their bodies to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=3120&amp;oldid=prev</id>
		<title>YellowHatGuy at 04:05, 10 November 2019</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=3120&amp;oldid=prev"/>
		<updated>2019-11-10T04:05:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:05, 10 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.g&lt;/del&gt;., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against two-handed weapons (e.g., [[Bō|staves]], spears, swords, polearms, etc.) work through exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are usually welded in pairs, so one weapon can block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;i.&lt;/ins&gt;e., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against two-handed weapons (e.g., [[Bō|staves]], spears, swords, polearms, etc.) work through exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are usually welded in pairs, so one weapon can block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū movements create a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, which briefly renders your unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or they must be immediately followed with a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by [[Reciprocal action|simultaneously rechambering one technique as the other is thrown]], continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū movements create a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, which briefly renders your unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or they must be immediately followed with a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by [[Reciprocal action|simultaneously rechambering one technique as the other is thrown]], continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2950&amp;oldid=prev</id>
		<title>YellowHatGuy at 01:38, 8 June 2019</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2950&amp;oldid=prev"/>
		<updated>2019-06-08T01:38:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:38, 8 June 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons''' (e.g., [[Bō|staves]], spears, swords, polearms, etc.) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against double-handed weapons &lt;/del&gt;work &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by &lt;/del&gt;exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are welded in pairs, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;using &lt;/del&gt;one weapon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is used to &lt;/del&gt;block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cannot perform Kūsankū movements&lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Many of the [[Waza|defenses]] against two-handed weapons &lt;/ins&gt;(e.g., [[Bō|staves]], spears, swords, polearms, etc.) work &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;through &lt;/ins&gt;exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usually &lt;/ins&gt;welded in pairs, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/ins&gt;one weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū movements create a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, briefly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rendering yourself &lt;/del&gt;unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by &lt;/del&gt;a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū movements create a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/ins&gt;briefly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;renders your &lt;/ins&gt;unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they must &lt;/ins&gt;be immediately followed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Reciprocal action|&lt;/ins&gt;simultaneously rechambering one technique as the other is thrown&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;serves as &lt;/del&gt;a mnemonic to remind students to tense the opposite &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;side &lt;/del&gt;of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to tense and relax in a way &lt;/del&gt;to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;largely a mnemonic to remind students to tense the opposite &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sides &lt;/ins&gt;of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tensing and relaxing &lt;/ins&gt;their bodies to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navigation}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navigation}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2443&amp;oldid=prev</id>
		<title>YellowHatGuy at 03:41, 30 September 2018</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2443&amp;oldid=prev"/>
		<updated>2018-09-30T03:41:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:41, 30 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū''' is the Japanese rendering of Kwang Shang Fu (c. 1670-1762 CE), the ambassador from [https://en.wikipedia.org/wiki/Qing_dynasty Qing dynasty] China to Okinawa. Kūsankū&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;a kung-fu master, taught [https://en.wikipedia.org/wiki/Fujian_White_Crane White Crane] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/del&gt;[https://en.wikipedia.org/wiki/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NahaNaha&lt;/del&gt;] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;area &lt;/del&gt;in 1756 CE. His student, Kanga Sakugawa (1733-1815 CE) created the kata Kūsankū as a memorial to his teacher. This kata was later sampled and remixed to create the Pinan/Heian and Taikyoku kata series, which constitutes the core curriculum of most karate styles and many karate-derived martial arts. In Shōtōkan Karate, the kata Kūsankū is referred to by an alternate name, Kankūdai.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū''' is the Japanese rendering of Kwang Shang Fu (c. 1670-1762 CE), the ambassador from [https://en.wikipedia.org/wiki/Qing_dynasty Qing dynasty] China to Okinawa. Kūsankū &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was &lt;/ins&gt;a kung-fu master, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;taught [https://en.wikipedia.org/wiki/Fujian_White_Crane White Crane] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;[https://en.wikipedia.org/wiki/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Naha Naha&lt;/ins&gt;] in 1756 CE. His student, Kanga Sakugawa (1733-1815 CE) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;later &lt;/ins&gt;created the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Kata|&lt;/ins&gt;kata&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;Kūsankū as a memorial to his teacher. This kata was later sampled and remixed to create the Pinan/Heian and Taikyoku kata series, which constitutes the core curriculum of most karate styles and many karate-derived martial arts. In Shōtōkan Karate, the kata Kūsankū is referred to by an alternate name, Kankūdai.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;occasional &lt;/del&gt;use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons''' (e.g., [[Bō|staves]], spears, swords, polearms, etc.) '''cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against double-handed weapons work by exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are welded in pairs, using one weapon is used to block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons''' (e.g., [[Bō|staves]], spears, swords, polearms, etc.) '''cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against double-handed weapons work by exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are welded in pairs, using one weapon is used to block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;performing a &lt;/del&gt;Kūsankū &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;movement causes &lt;/del&gt;a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, briefly rendering yourself unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed by a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''Kūsankū &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;movements create &lt;/ins&gt;a &amp;quot;dead time&amp;quot; of complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, briefly rendering yourself unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed by a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely serves as a mnemonic to remind students to tense the opposite side of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies to tense and relax in a way to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely serves as a mnemonic to remind students to tense the opposite side of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies to tense and relax in a way to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2422&amp;oldid=prev</id>
		<title>YellowHatGuy at 00:51, 30 September 2018</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2422&amp;oldid=prev"/>
		<updated>2018-09-30T00:51:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:51, 30 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons''' (e.g., [[Bō|staves]], spears, swords, polearms, etc.) '''cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against double-handed weapons work by exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are welded in pairs, using one weapon is used to block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are intrinsically faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because '''two-handed weapons''' (e.g., [[Bō|staves]], spears, swords, polearms, etc.) '''cannot perform Kūsankū movements'''. Many of the [[Waza|defenses]] against double-handed weapons work by exploiting this weakness. Single-handed weapons (e.g., [[Sai|sai]], [[Tonfa|tonfa]], [[Kama|kama]], tanbō, etc.) are welded in pairs, using one weapon is used to block/parry/check the opponent’s weapon, while simultaneously counterattacking with the other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''performing a Kūsankū movement &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cause &lt;/del&gt;complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, briefly rendering yourself unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed by a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, there is trade-off -- '''performing a Kūsankū movement &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;causes a &amp;quot;dead time&amp;quot; of &lt;/ins&gt;complete vulnerability.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, briefly rendering yourself unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed by a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire can be achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely serves as a mnemonic to remind students to tense the opposite side of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies to tense and relax in a way to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely serves as a mnemonic to remind students to tense the opposite side of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies to tense and relax in a way to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2353&amp;oldid=prev</id>
		<title>YellowHatGuy at 21:11, 8 July 2018</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2353&amp;oldid=prev"/>
		<updated>2018-07-08T21:11:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:11, 8 July 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū''' is the Japanese rendering of Kwang Shang Fu (c. 1670-1762 CE), the ambassador from Qing dynasty China to Okinawa. Kūsankū, a kung-fu master, taught White Crane &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Okinawans in the Kanemura&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Naha &lt;/del&gt;area in 1756 CE. His student, Kanga Sakugawa (1733-1815 CE) created the kata Kūsankū as a memorial to his teacher&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; this &lt;/del&gt;kata was later sampled and remixed to create the Pinan/Heian and Taikyoku kata series, which constitutes the core curriculum of most karate styles and many karate-derived martial arts.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū''' is the Japanese rendering of Kwang Shang Fu (c. 1670-1762 CE), the ambassador from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[https://en.wikipedia.org/wiki/Qing_dynasty &lt;/ins&gt;Qing dynasty&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] &lt;/ins&gt;China to Okinawa. Kūsankū, a kung-fu master, taught &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[https://en.wikipedia.org/wiki/Fujian_White_Crane &lt;/ins&gt;White Crane&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] at [https://en.wikipedia.org/wiki&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NahaNaha] &lt;/ins&gt;area in 1756 CE. His student, Kanga Sakugawa (1733-1815 CE) created the kata Kūsankū as a memorial to his teacher&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This &lt;/ins&gt;kata was later sampled and remixed to create the Pinan/Heian and Taikyoku kata series, which constitutes the core curriculum of most karate styles and many karate-derived martial arts&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. In Shōtōkan Karate, the kata Kūsankū is referred to by an alternate name, Kankūdai&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make occasional use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make occasional use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2326&amp;oldid=prev</id>
		<title>YellowHatGuy at 02:21, 7 April 2018</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2326&amp;oldid=prev"/>
		<updated>2018-04-07T02:21:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:21, 7 April 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make occasional use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make occasional use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.''' Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;one-step processes are faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because ''two-handed weapons'' (e.g., [[Bō|staves]], spears, swords, polearms, etc.) ''cannot perform Kūsankū movements''. Many [[Waza|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;waza&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for defending &lt;/del&gt;against &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these &lt;/del&gt;weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exploit &lt;/del&gt;this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fact by using single&lt;/del&gt;-handed weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wielded in pairs &lt;/del&gt;(e.g., [[Sai|sai], [[Tonfa|tonfa]], [Kama|kama&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}&lt;/del&gt;, tanbō, etc.)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/del&gt;one weapon is used to block/parry/check the opponent’s weapon, while simultaneously counterattacking with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that one-step processes are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;intrinsically &lt;/ins&gt;faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/ins&gt;''two-handed weapons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/ins&gt;'' (e.g., [[Bō|staves]], spears, swords, polearms, etc.) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/ins&gt;''cannot perform Kūsankū movements&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/ins&gt;''. Many &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of the &lt;/ins&gt;[[Waza|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;defenses&lt;/ins&gt;]] against &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;double-handed &lt;/ins&gt;weapons &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;work by exploiting &lt;/ins&gt;this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weakness. Single&lt;/ins&gt;-handed weapons (e.g., [[Sai|sai&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;], [[Tonfa|tonfa]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;[Kama|kama&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, tanbō, etc.) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are welded in pairs, using &lt;/ins&gt;one weapon is used to block/parry/check the opponent’s weapon, while simultaneously counterattacking with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;other weapon before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, '''performing a Kūsankū movement &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will render you completely vulnerable&lt;/del&gt;.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, briefly rendering yourself unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed by a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Because timing is critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique&lt;/del&gt;. This is why karateka usually prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there is trade-off -- &lt;/ins&gt;'''performing a Kūsankū movement &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cause complete vulnerability&lt;/ins&gt;.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, briefly rendering yourself unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed by a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Because their timing is so critical, Kūsankū movements are considered to be an [[Advanced|advanced]] technique&lt;/ins&gt;. Training to perform Kūsankū movements faster and faster will mitigate, but not change the fact that performing a technique and rechambering is a two-step process. This is why karateka usually prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be &lt;/ins&gt;achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely serves as a mnemonic to remind students to tense the opposite side of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies to tense and relax in a way to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely serves as a mnemonic to remind students to tense the opposite side of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies to tense and relax in a way to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2280&amp;oldid=prev</id>
		<title>YellowHatGuy at 15:57, 11 February 2018</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2280&amp;oldid=prev"/>
		<updated>2018-02-11T15:57:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:57, 11 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū''' is the Japanese rendering of Kwang Shang Fu (c. 1670-1762), the ambassador from Qing dynasty China to Okinawa. Kūsankū, a kung-fu master, taught White Crane the Okinawans in the Kanemura/Naha area in 1756. His student, Kanga Sakugawa (1733-1815) created the kata Kūsankū as a memorial to his teacher; this kata later sampled and remixed to create the Pinan/Heian and Taikyoku kata series, which constitutes the core curriculum of most karate styles and many karate-derived martial arts.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū''' is the Japanese rendering of Kwang Shang Fu (c. 1670-1762 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;CE&lt;/ins&gt;), the ambassador from Qing dynasty China to Okinawa. Kūsankū, a kung-fu master, taught White Crane the Okinawans in the Kanemura/Naha area in 1756 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;CE&lt;/ins&gt;. His student, Kanga Sakugawa (1733-1815 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;CE&lt;/ins&gt;) created the kata Kūsankū as a memorial to his teacher; this kata &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was &lt;/ins&gt;later sampled and remixed to create the Pinan/Heian and Taikyoku kata series, which constitutes the core curriculum of most karate styles and many karate-derived martial arts.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make occasional use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously. Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.” &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make occasional use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that a one-step processes are faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by definition, &lt;/del&gt;two-handed weapons (e.g., [[Bō|staves]], spears, swords, polearms, etc.) cannot perform Kūsankū movements. Many &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kobudō &lt;/del&gt;[[Waza|waza]] for defending against these weapons exploit this fact by using single-handed weapons wielded in pairs (e.g., [[Sai|sai], [[Tonfa|tonfa]], [Kama|kama}, tanbō, etc.)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and using &lt;/del&gt;one weapon to block/parry/check the opponent’s weapon, while simultaneously &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/del&gt;counterattacking before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that a one-step processes are faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;two-handed weapons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;(e.g., [[Bō|staves]], spears, swords, polearms, etc.) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;cannot perform Kūsankū movements&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;. Many [[Waza|waza]] for defending against these weapons exploit this fact by using single-handed weapons wielded in pairs (e.g., [[Sai|sai], [[Tonfa|tonfa]], [Kama|kama}, tanbō, etc.)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/ins&gt;one weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is used &lt;/ins&gt;to block/parry/check the opponent’s weapon, while simultaneously counterattacking &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with your other weapon &lt;/ins&gt;before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, '''performing a Kūsankū movement will render you completely vulnerable.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, rendering &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;briefly &lt;/del&gt;unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed by a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Training to perform Kūsankū movements faster and faster will mitigate, not change the fact that performing a technique and rechambering is a two-step process. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As such&lt;/del&gt;, Kūsankū movements are an [[Advanced|advanced]] technique. This is why karateka prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire is achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, '''performing a Kūsankū movement will render you completely vulnerable.''' Since Kūsankū movements require extending both hands, you must spend a beat to retract your hands, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;briefly &lt;/ins&gt;rendering &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yourself &lt;/ins&gt;unable to block, counter, or disarm. There is no margin of error; Kūsankū movements must succeed, or be immediately followed by a perfectly-timed [[Evasion|evasion]] to avoid the opponent’s counterattack. Training to perform Kūsankū movements faster and faster will mitigate, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;not change the fact that performing a technique and rechambering is a two-step process. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Because timing is critical&lt;/ins&gt;, Kūsankū movements are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;considered to be &lt;/ins&gt;an [[Advanced|advanced]] technique. This is why karateka &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usually &lt;/ins&gt;prefer to use one hand at a time; by simultaneously rechambering one technique as the other is thrown, continuous fire is achieved with no vulnerable gaps.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely serves as a mnemonic to remind students to tense the opposite side of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies to tense and relax in a way to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It may seem that Kūsankū movements neglect [[Reciprocal action|reciprocal action]], but this is untrue. Reciprocal action largely serves as a mnemonic to remind students to tense the opposite side of their bodies in order to optimize [[Snap|snap]]. An [[Advanced|advanced]] student should have enough control over their bodies to tense and relax in a way to make ''anything'' snap.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
	<entry>
		<id>http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2225&amp;oldid=prev</id>
		<title>YellowHatGuy at 18:13, 5 January 2018</title>
		<link rel="alternate" type="text/html" href="http://www.selfdefensekarate.org/index.php?title=K%C5%ABsank%C5%AB&amp;diff=2225&amp;oldid=prev"/>
		<updated>2018-01-05T18:13:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:13, 5 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū''' is the Japanese rendering of Kwang Shang Fu (c. 1670-1762), the ambassador from Qing dynasty China to Okinawa. Kūsankū, a kung-fu master, taught White Crane the Okinawans in the Kanemura/Naha area in 1756. His student, Kanga Sakugawa (1733-1815) created the kata Kūsankū as a memorial to his teacher; this kata later sampled and remixed to create the Pinan/Heian and Taikyoku kata series, which constitutes the core curriculum of most karate styles and many karate-derived martial arts.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū''' is the Japanese rendering of Kwang Shang Fu (c. 1670-1762), the ambassador from Qing dynasty China to Okinawa. Kūsankū, a kung-fu master, taught White Crane the Okinawans in the Kanemura/Naha area in 1756. His student, Kanga Sakugawa (1733-1815) created the kata Kūsankū as a memorial to his teacher; this kata later sampled and remixed to create the Pinan/Heian and Taikyoku kata series, which constitutes the core curriculum of most karate styles and many karate-derived martial arts.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make occasional use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;. Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.”  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The kata Kūsankū is characterized by the repeated use of a simultaneous [[Shutō_block#Rising_knife-hand_block|rising shutō block]] and a [[Tate-shutō uchi|tate-shutō uchi]]. While Kūsankū is not part of the [[Goshin-Jutsu]] curriculum, we still make occasional use of its core concept -- that '''defenses and counterattacks ''can'' be performed simultaneously. Within [[Goshin-Jutsu]], any simultaneous block and counterattack is referred to as a “Kūsankū movement.” &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that a one-step processes are faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because by definition, two-handed weapons (e.g., [[Bō|staves]], spears, swords, polearms, etc.) cannot perform Kūsankū movements. Many kobudō [[Waza|waza]] for defending against these weapons exploit this fact by using single-handed weapons wielded in pairs (e.g., [[Sai|sai], [[Tonfa|tonfa]], [Kama|kama}, tanbō, etc.), and using one weapon to block/parry/check the opponent’s weapon, while simultaneously ]counterattacking before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Kūsankū movements are intrinsically faster than performing two individual movements.''' Whereas the standard block-counter combination works on two beats (i.e, ♫, “1-2”), a simultaneous “blockcounter” only takes one beat (e.g., ♪, “1”). Training to perform block-counter combinations faster and faster will mitigate, but not change the fact that a one-step processes are faster than two-step processes. This is especially important in [[Kobudō|kobudō]], because by definition, two-handed weapons (e.g., [[Bō|staves]], spears, swords, polearms, etc.) cannot perform Kūsankū movements. Many kobudō [[Waza|waza]] for defending against these weapons exploit this fact by using single-handed weapons wielded in pairs (e.g., [[Sai|sai], [[Tonfa|tonfa]], [Kama|kama}, tanbō, etc.), and using one weapon to block/parry/check the opponent’s weapon, while simultaneously ]counterattacking before the opponent can react.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YellowHatGuy</name></author>
		
	</entry>
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